When looking at the mark party, they still benefit from having and using marks, as when dominated they will (?) use those skills rather than some massive damage attack (hopefully). If bounty hunter goes in the pot, make saving him a secondary objective. You have to be prepared that someone is going into the pot, so you can’t rely on a single hero or overly prioritize their safety. I imagine it's still something of a good idea to not use character's that guard, or at least to make sure that they don't have their guard equipped (no dodge guard for HM). It’s how the boss fight works, it’s the hag’s primary gimmick. My general assumption is that this is still a strong group for her, but I just wanted to check any some of the communities thinking. I've put together a straight up Mark Party that's all about accuracy and damage (standard formation). It's been a long time since I fought her, back when debuff resistance could make you effectively immune to the Call and the Arbalest gave that with her flare skill. ![]() Kill the Stalk first since he has an annoying teleport ability and the Mammoth has a ton of health. ![]() Heroes who successfully complete a quest in the Darkest Dungeon will on Darkest / Stygian difficulty refuse to go back ever again. So, I'm wondering what the current thinking is as far as goes the best (or some of the best) party combos for both killing the Siren and cleaning up the rest of her Cove dungeon after. The Wizened Hag/Hag/Hag Witch is a Human that sits on position 3 and 4.
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